380. Insert Delete GetRandom O(1)
Design a data structure that supports all following operations in average O(1) time.
- insert(val): Inserts an item val to the set if not already present.
- remove(val): Removes an item val from the set if present.
- getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.
Example:
// Init an empty set.
RandomizedSet randomSet = new RandomizedSet();
// Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomSet.insert(1);
// Returns false as 2 does not exist in the set.
randomSet.remove(2);
// Inserts 2 to the set, returns true. Set now contains [1,2].
randomSet.insert(2);
// getRandom should return either 1 or 2 randomly.
randomSet.getRandom();
// Removes 1 from the set, returns true. Set now contains [2].
randomSet.remove(1);
// 2 was already in the set, so return false.
randomSet.insert(2);
// Since 2 is the only number in the set, getRandom always return 2.
randomSet.getRandom();
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S: hash_map + vector
删除时将要删除的数和vector末尾的数交换,再删除末尾,以达到O(1)的复杂度
class RandomizedSet {
public:
/** Initialize your data structure here. */
RandomizedSet() {
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
bool insert(int val) {
if (valToIdx.find(val) == valToIdx.end()) {
valToIdx[val] = nums.size();
nums.push_back(val);
return true;
} else {
return false;
}
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
bool remove(int val) {
if (valToIdx.find(val) == valToIdx.end()) {
return false;
}
int n = nums.size();
int idx = valToIdx[val];
valToIdx[nums[n - 1]] = idx;
swap(nums[idx], nums[n - 1]);
nums.pop_back();
valToIdx.erase(val);
return true;
}
/** Get a random element from the set. */
int getRandom() {
if (nums.size() == 0) {
return 0;
}
int idx = rand() % nums.size();
return nums[idx];
}
private:
unordered_map<int, int> valToIdx;
vector<int> nums;
};
381. Insert Delete GetRandom O(1) - Duplicates allowed
Design a data structure that supports all following operations inaverageO(1)time.
Note: Duplicate elements are allowed.
insert(val)
: Inserts an item val to the collection.remove(val)
: Removes an item val from the collection if present.getRandom
: Returns a random element from current collection of elements. The probability of each element being returned is linearly related to the number of same value the collection contains.
Example:
// Init an empty collection.
RandomizedCollection collection = new RandomizedCollection();
// Inserts 1 to the collection. Returns true as the collection did not contain 1.
collection.insert(1);
// Inserts another 1 to the collection. Returns false as the collection contained 1. Collection now contains [1,1].
collection.insert(1);
// Inserts 2 to the collection, returns true. Collection now contains [1,1,2].
collection.insert(2);
// getRandom should return 1 with the probability 2/3, and returns 2 with the probability 1/3.
collection.getRandom();
// Removes 1 from the collection, returns true. Collection now contains [1,2].
collection.remove(1);
// getRandom should return 1 and 2 both equally likely.
collection.getRandom();
S: 和上一题类似,只是hashmap存储的是 index list,每次随机删除一个index
//注意,没有通过最后一个test case
class RandomizedCollection {
public:
/** Initialize your data structure here. */
RandomizedCollection() {
}
/** Inserts a value to the collection. Returns true if the collection did not already contain the specified element. */
bool insert(int val) {
bool result = numIndex.find(val) == numIndex.end();
nums.push_back(val);
numIndex[val].insert(nums.size() - 1);
return result;
}
/** Removes a value from the collection. Returns true if the collection contained the specified element. */
bool remove(int val) {
if (DDDDX 魄罗;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;浑南女女女女女女女女女女女女女女女女女女ex.find(val) == numIndex.end()) return false;
int i = *numIndex[val].begin();
int n = nums.size();
if (i != n - 1) {
numIndex[nums[n - 1]].erase(n - 1);
numIndex[nums[n - 1]].insert(i);
swap(nums[n - 1], nums[i]);
}
nums.pop_back();
if (numIndex[val].size() == 1) {
numIndex.erase(val);
} else {
numIndex[val].erase(i);
}
return true;
}
/** Get a random element from the collection. */
int getRandom() {
if (nums.size() == 0) return 0;
return nums[rand() % nums.size()];
}
private:
vector<int> nums;
unordered_map<int, unordered_set<int>> numIndex;
};
/**
* Your RandomizedCollection object will be instantiated and called as such:
* RandomizedCollection obj = new RandomizedCollection();
* bool param_1 = obj.insert(val);
* bool param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/